The main challenge almost every entrepreneur faces is the cost of starting a startup, often with a severely restricted or even nonexistent budget, especially at the initial stage. Startups need to create a competitive mobile app at a reasonable price. So, they try to find tricks for optimizing the cost of building an app without sacrificing the quality of the finished product.
According to Bloomberg, the AR/VR market will reach $455 billion by 2030. Compare this to the same stats from 2020, when the market was valued at only $15 billion. Impressive, isn’t it? This tremendous success comes thanks to the ability of AR/VR mobile apps to bring benefits to almost any industry. As you already know, these technologies can interrupt nearly any business. Today, we’ll take a closer look at one such industry you may not have thought of: museums.
Virtual and Augmented Reality are two different types of technology that can be combined to create a new immersive training experience. By using VR in safety training, you can simulate dangerous situations and experiences while also immersing trainees in the scenarios, so they feel more connected to the action.
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Sergei Vardomatski
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