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AR/VR News: September Digest

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Our traditional monthly digest is here! As always, we are bringing you hand-picked news, information on new tools and devices, and some fun facts about Augmented and Virtual Reality. We filter a large stream of sources to bring the most exciting pieces to you every month.

Subscribe to keep a hand on the AR/VR market or just find something entertaining.

Digit of the Month

fact of the month facebook investment

Facebook, Inc will invest $50 mln to partner with organizations to responsibly build the metaverse – a virtual digital world.

Click on the news you are interested in to read the full article.

News: 

Tyga is DeHorizon’s Pioneering Experience Officer

A famous American rapper and a Grammy-nominated musician partners with DeHorizon – a virtual reality company that builds a blockchain-based MMO/RPG VR game, one of the projects in the DeHorizon metaverse.

Tyga’s first pioneer will consist of two forthcoming online events. DeHorizon plans on cooperating with more artists and celebrities in the future.

Tyga joins DeHorizon
Tyga joins DeHorizon

VR for Pain Management is Yet to be Enhanced

Doctors and clinicians demonstrate interest in VR pain management therapy as a safe and effective alternative for opioids. However, the researchers point out that the majority of VR studies were conducted on “ethnically homogenous, relatively advantaged populations with high health literacy and educational attainment.”

Therefore, VR for pain management still requires significant adaptation, such as cultural tailoring and usability testing.

Business Value of AR in Media & Entertainment

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Venice International Film Festival in VR for the second time

For the second year in a row, the Venice Festival have once again held its Venice VR Expanded section online. The PHI Centre presented a selection of virtual reality works from the 78th Biennale di Venezia.

Augmented Reality to Enhance Soldiers’ Efficiency

The Department of Defense wants to research the gaming industry’s most advanced AR solutions for potential use for the armed forces. Current headsets used by soldiers miss the critical capability to work in hostile and low-bandwidth environments, where the military often operates.

AR to enhance the military
AR to enhance the military

Devices from commercial industry will help the military to work out new ways of conducting training and operations.

Video of the Month:

ALTER EGO ‘Dreams Become Reality’ on FOX – the world’s first avatar singing competition series. Real artists showcase their talent by performing via a digital avatar controlled with a motion capture technology.

Tools & devices:

Valve Works on a New Wireless VR headset

According to investigators who have discovered some references to a new headset prototype within the Steam VR code, Valve is currently working on a wireless VR headset codenamed Deckard.

AXIS Full-body Controller

AXIS is a set of controllers that makes motion capture available to everyone, from gamers to digital artists. Active XR Interface System is a full-body controller that consists of wireless sensors attached to key points on the body to deliver high-quality motion capture.

AXIS used in Blade and Sorcery

AXIS is expected to retail as $799 for the Standard package, which is nine nodes and one main hub. The same set is available on Kickstarter for $499 for backers.

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Yuri Yarmolovich

AR/VR Expert

A developer with extensive expertise in AR/VR, very ingrained into the topic of Mixed Reality development. Shares his knowledge and the results of many years of work.

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of AR in Media &
Entertainment

Business Value of AR in Media & Entertainment

How do modern businesses use AR to increase their revenues and outperform their industry competitors?

Download the whitepaper

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